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Call of Duty Endowment Has Placed Over 54,000 Veterans in High-Quality Jobs

The Call of Duty Endowment has announced that it has helped over 54,000 veterans find high quality careers, with 10,686 veterans being placed into well-paying jobs in 2018 alone.

Since it began operations in 2009, the Call of Duty Endowment has been focused in its mission to help find veterans high quality careers by “supporting groups that prepare them for the job market.”

According to the Call of Duty Endowment, one third of working veterans are underemployed, and the amount of veterans asking for help in this regard has increased 59%.

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In 2018, the average cost-per-placement for veterans in jobs was $522 for the Endowment, which is “nearly six times as effective as United State Government efforts.”

93% of these job placements were for full-time work, with an average starting salary of over $58,000, and those in positions showed a 87% six-month retention rate.

The Endowment helped 11 organizations, awarding over $5.2 million in 2018 grants and $36 million in grants since 2009.

\r\nActually, that\u0027s literally never happened once. But it\u0027s come close a couple of times in the series\u0027 long history. Check out every Call of Duty review IGN has ever done.”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/callofdutyreviews-1280-1509599920805.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/callofdutyreviews-1280-1509599920805_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:”01″,”albumTotalCount”:39},{“caption”:”Reviewed by: Dan Adams
\r\nDate:October 28, 2003
\r\nMany of the ideas found in Call of Duty may have been seen first in other titles, but have been honed down to a fine point in this one. If you\u0027re looking for a thrill ride that gives you heart problems, makes your ears flap for joy, and brings you as close to a World War II experience as you\u0027re likely to get right now (or would ever really want to get), this is your game.\r\n”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/001cod-1509581359220.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/001cod-1509581359220_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:”02″,”albumTotalCount”:39},{“caption”:”\r\nReviewed by: Tom McNamara
\r\nDate: September 14, 2004
\r\nUnited Offensive represents some the best of what a heavily scripted game can do. It probably also represents the most that can be squeezed out of the venerable Quake III engine. The first mission of the British campaign has you manning bomber turrets, and you\u0027ve probably seen the screenshots and video clips by now: it\u0027s gorgeous. They\u0027ve really outdone themselves. Still, in apparently attempting to trump the original in drama, they too often end up pummeling the player with an avalanche of combat targets. If you dug Call of Duty, you\u0027ll dig United Offensive, but get comfortable with the Quicksave and Quickload keys.\r\n”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/002coda-1509625748221.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/002coda-1509625748221_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:”03″,”albumTotalCount”:39},{“caption”:”Reviewed by: Hillary Goldstein
\r\nDate: November 16, 2004
\r\nCall of Duty: Finest Hour has been \u0022consolized\u0022 and turned from a somewhat challenging and often intense PC first-person shooter into a bland, run-and-gun console pop-gun game. It\u0027s certainly not bad and is enjoyable throughout, but it just doesn\u0027t excel in a single area. The brilliant concept of following three individual stories of the Allied campaign against the Nazis has been watered down with too many perspectives and no cohesive or interesting story. I cared nothing for any of the characters and felt like I was just going through the motions the entire game. A lack of checkpoints in the majority of levels is questionable and sometimes frustrating. Finest Hour had the pedigree to become the finest console World War II game, but in the end fails to bring any spark or intensity to a story about courage and sacrifice.”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/003coda-1509625748224.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/003coda-1509625748224_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:”04″,”albumTotalCount”:39},{“caption”:”Reviewed by: Douglass C. Perry
\r\nDate: November 16, 2005
\r\nCall of Duty 2 rises above the competitors with an intense attention to the minutiae that grips onto you and doesn\u0027t let go. In my humble opinion, this is the best Xbox 360 launch title, hands-down.\r\n”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/002cod-1509581359222.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/002cod-1509581359222_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:”05″,”albumTotalCount”:39},{“caption”:”Reviewed by Tom Mcnamara
October 25, 2005
Call of Duty is part of a proud, if tired, subgenre of shooters, and once again it manages to rise above the weariness of the material to find something not only fresh but visceral and immediate. It looks great, it sounds awesome, and it provides both meaty single-player and multiplayer.”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2018\/10\/06\/cod1-1538862302402.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2018\/10\/06\/cod1-1538862302402_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:”06″,”albumTotalCount”:39},{“caption”:”Reviewed by: Ivan Sulic
\r\nDate: November 9, 2005
\r\nFor however unapproachable it may be, Big Red One is still a nicely directed, exciting shooter. And while the basic multiplayer component and a few obvious drops in pacing sometimes make the title feel a touch flat, the singleplayer campaigns are actually anything but.\r\n”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/001coda-1509625748217.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/001coda-1509625748217_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:”07″,”albumTotalCount”:39},{“caption”:”Reviewed by: David Clayman
\r\nDate:February 28, 2008
\r\nMake no mistake, Call of Duty 3 is a great game. Its one of the best looking titles on 360 and the multiplayer mode is a welcome addition. What keeps the score slightly below the last installment is the nearly identical gameplay and stiff competition within the genre. When you see another WWII shooter sitting on the shelf next to Gears of War and FEAR you may reevaluate going back into the trenches. But if wartime shooters are your thing, this is as good as it gets on a console.\r\n”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/003cod-1509581359223.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/003cod-1509581359223_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:”08″,”albumTotalCount”:39},{“caption”:”Reviewed by Jeremy Dunham
November 20, 2006
Fans of Call of Duty 2 and the series in general will no doubt enjoy Call of Duty 3 (if they don\u0027t have access to another platform). It recreates the fury of World War II with a strong bravado and offers a shooting engine that makes single-player and multiplayer sessions equally fun. Sure it comes up a little short compared to the pacing and overall level design of COD2, but the real crime here is found with all the glitches and other technical problems that make the Normandy Breakout feel more like the Normandy Lockup. It\u0027s really too bad, because considering how good it is despite all of its problems, imagine how great it could have been without them.”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2018\/10\/06\/cod2-1538862302404.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2018\/10\/06\/cod2-1538862302404_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:”09″,”albumTotalCount”:39},{“caption”:”Reviewed by Mark Bozon
November 14, 2006
Call of Duty 3 for Wii is a bit of a mixed bag. For starters, the game\u0027s control is pretty solid, and while there are a few issues with the battle actions, the pin-point aiming and Call of Duty driving feels great, adding a ton of immersion in to the game. If the gameplay isn\u0027t your primary focus for FPS games though, Call of Duty 3 may be a bit of a downer, as there\u0027s no multiplayer, and the visuals are pretty weak. If you\u0027re expecting anything more than a solid single player adventure and GCN\/Xbox graphics, you may be disappointed. Still, Call of Duty 3\u0027s control is definitely something to experience, and seems to be second only to Metroid. If you\u0027re looking to try the FPS genre on Wii during launch, Call of Duty 3 is the game to show the system off.”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2018\/10\/06\/cod3-1538862302405.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2018\/10\/06\/cod3-1538862302405_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:10,”albumTotalCount”:39},{“caption”:”Reviewed by: Jeremy Dunham
\r\nDate: March 16, 2007
\r\nAs a big fan of previous Call of Duty titles, I found Roads to Victory to be the definite low point of the series. While diehard followers should enjoy the entertaining ad hoc multiplayer options and the second-best representation of World War II on PSP (Medal of Honor Heroes still has first), the game\u0027s major mechanical problems, technical hitches, and lack of true customization make it \u0022just another shooter\u0022 instead of the standout blaster its console counterparts are.\r\n”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/004coda-1509625748226.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/004coda-1509625748226_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:11,”albumTotalCount”:39},{“caption”:”Reviewed by: Hilary Goldstein
\r\nDate: November 28, 2007
\r\nCall of Duty 4: Modern Warfare is a fantastic game. The single-player experience is easily Infinity Ward\u0027s best work to date. Calling it intense may be an understatement. The overall story is standard action movie fare, but the relationships built over the short five hours of play are surprisingly strong. Though the single-player lacks length, the multiplayer should keep you invested in COD4 for the long winter. This is a truly fantastic multiplayer offering that\u0027s as deep as any other online game available.\r\n”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/004cod-1509581359223.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/004cod-1509581359223_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:12,”albumTotalCount”:39},{“caption”:”Reviewed by: Jason Ocampo
\r\nDate: November 12, 2008
\r\nIt\u0027s easy to be jaded about World War II shooters, but Treyarch makes a convincing argument to stay excited with World at War. The game is packed with a deep amount of gameplay to appeal to every type of player, from those who want to experience a gritty single-player campaign to those who like to play with their friends to those who just like to play multiplayer. This is a solid, confident shooter with plenty to offer the casual and hardcore alike.\r\n”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/005cod-1509581359224.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/005cod-1509581359224_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:13,”albumTotalCount”:39},{“caption”:”Reviewed by Mark Bozon
November 11, 2006
Call of Duty: World at War isn\u0027t a perfect FPS on Wii, and when it all boils down, you can find a better controlling game – one with a slicker framerate, too – in EA\u0027s Medal of Honor Heroes 2. What you won\u0027t find in Heroes though, or in any other Wii FPS to date, is a package that\u0027s this cinematic, this intense, this character-driven, unapologetically brutal, or as varied and intense as World at War. Control isn\u0027t dead, as smooth, or as twitch-responsive as we\u0027d like it, but it holds its own, against the bulk of Wii FPS offerings to say the least. The game still houses some pretty basic World War II colors and locales, but among the greens and browns lay some impressive chunks of scenery to check out, and battling across, under, and through them is a blast. It could be quite a while until we see wartime shooter with as much attention to detail, cinematic flair, or open battlegrounds as World at War. Or then again, it might be just around the corner with Infinity Ward\u0027s official Call of Duty 5.”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2018\/10\/06\/cod4-1538862302406.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2018\/10\/06\/cod4-1538862302406_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:14,”albumTotalCount”:39},{“caption”:”Reviewed by: Sam Bishop
\r\nDate: November 18, 2008
\r\nThe Call of Duty games have moved beyond the stuff established in the PS2 era, both in terms of setting and in how they\u0027re presented. A lack of online multiplayer or co-op and an overpowering sense that you\u0027ve done all this before — multiple times, in fact — dilutes any of the impact that Final Fronts could have had. There are moments where it\u0027s fun, sure, but does it come close to the advancements to the series in recent years? Hardly, and thus it\u0027s really not worth your time.\r\n”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/005coda-1509625748228.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/005coda-1509625748228_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:15,”albumTotalCount”:39},{“caption”:”Reviewed by: Mark Bozon
\r\nDate: November 10, 2009
\r\nWhen you look at the total package, Call of Duty: Modern Warfare 2 is hands-down one of the best first-person shooters out there, and a truly amazing offering across any system. With that being said, our score comes with a disclaimer. For those planning to check out everything Modern Warfare 2 has to offer: online competition, full co-op Spec Ops mode, as well as the campaign, you\u0027re looking at a no-brainer purchase. For the strictly single player crowd, however, Modern Warfare 2 is surprisingly short, and doesn\u0027t live up to the standard set by previous Call of Duty games. The campaign can be completed in as little as four and a half hours, and the missions make better scenarios and moment-to-moment adrenaline rushes than they do a cohesive, well-told story. If you\u0027re going solo, you\u0027ve officially been warned. Look at the complete Modern Warfare 2 experience though, and there\u0027s no denying its rightful place at the top.\r\n”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/006cod-1509581359224.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/006cod-1509581359224_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:16,”albumTotalCount”:39},{“caption”:”Reviewed by Hilary Goldstein
December 3, 2009
It was a great decision for Activision to offer up Call of Duty Classic so console gamers could experience the game that kick-started a phenomenon. But little care was given to making sure this experience was perfectly suited for PS3 and Xbox 360. The control set-up definitely needs some fine-tuning, the multiplayer only offers eight-player skirmishes and the audio doesn\u0027t do the original justice. Call of Duty is still an enjoyable game, but it doesn\u0027t really shine in this downloadable version.”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2018\/10\/06\/cod6-1538862302408.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2018\/10\/06\/cod6-1538862302408_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:17,”albumTotalCount”:39},{“caption”:”Reviewed by: Eric Brudvig
\r\nDate: November 10, 2009
\r\nIf you played and enjoyed last year\u0027s Call of Duty: World at War on DS, then you can expect to like Moblized. It brings the war to modern times once more while sticking to the same winning formula. Shooting, manning stationary guns, and getting behind the wheels of some heavy machinery are all part of the classic Call of Duty package and the DS crowd isn\u0027t missing out on the fun. The controls won\u0027t be ideal for everyone, so give Mobilized a try on a friend\u0027s system before you take the plunge if you can. The same goes for the look. Even so, this is one fully featured package and a technically impressive game that successfully takes Call of Duty to the handheld while bringing its own unique presentation to the table.\r\n”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/006coda-1509625748230.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/006coda-1509625748230_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:18,”albumTotalCount”:39},{“caption”:”Reviewed by: Nate Ahearn
\r\nDate: November 9, 2010
\r\nCall of Duty: Black Ops is a great overall package that has a ton of content to enjoy. The multiplayer modes are largely based on what was established by Modern Warfare, but the twists that Treyarch throws in work well. My biggest issue with the multiplayer is that the new Wager Matches, while fun in their own right, don\u0027t compare favorably to the high-quality and addictive leveling system and game modes from Modern Warfare 1 and 2. Single-player is as exhaustingly fast-paced as ever with large set pieces that try to take the attention off of the lackluster AI of both friends and enemies. That withstanding, the story is the best I\u0027ve ever seen from a Call of Duty game. Couple both of those substantial offerings with more Zombie content than some full-fledged zombie games and Black Ops is certainly worth your time, even if you aren\u0027t already a fan of the series.\r\n”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/007cod-1509581359225.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2017\/11\/02\/007cod-1509581359225_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:19,”albumTotalCount”:39},{“caption”:”Reviewed by Nate Ahearn
November 11, 2006
Call of Duty: Black Ops is a great overall package that has a ton of content to enjoy. The multiplayer modes are largely based on what was established by Modern Warfare, but the twists that Treyarch throws in work well. My biggest issue with the multiplayer is that the new Wager Matches, while fun in their own right, don\u0027t compare favorably to the high-quality and addictive leveling system and game modes from Modern Warfare 1 and 2. Single-player is as exhaustingly fast-paced as ever, though the Wii version stumbles often thanks to its technical limitations. That withstanding, the story is the best I\u0027ve ever seen from a Call of Duty game. The multiplayer and single-player are solid on Wii, but the lack of zombie content is a real bummer. Having only one map feels like a disservice to fans. Black Ops on Wii is a solid offering that fans of the series with no other console options will enjoy.”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2018\/10\/06\/cod5-1538862895223.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2018\/10\/06\/cod5-1538862895223_{size}.jpg”,”credit”:””,”objectRelationName”:””,”objectRelationUrl”:””,”albumName”:”Every IGN Call of Duty Review”,”relativePosition”:20,”albumTotalCount”:39}]’
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While 50,000 veterans placed by the Endowment is a huge milestone, it is only the beginning for the organization that hopes to place a total of 100,000 veterans in high-quality jobs by 2024.

Those interested can help in many ways, including donating to the Call of Duty Endowment and/or purchasing the Call of Duty: Black Ops 4 – Call of Duty Endowment Salute Pack, which features a tag, sticker, gesture, calling card, and emblem.

Lastly, if you are (or know someone who is) a veteran, transitioning service member, or service leave requiring assistance in looking for employment in the U.S. or U.K., be sure to visit the Veteran Support section of the Call of Duty Endowment website to get the help needed for job placement.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN who applauds the work of this incredible organization. You can follow him on Twitter @AdamBankhurst.